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	<title>Comments on: 6 FPS Games that Helped change a Genre</title>
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	<link>http://gamerfitnation.com/2011/09/6-fps-games-that-helped-change-a-genre/</link>
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		<title>By: Anonymous</title>
		<link>http://gamerfitnation.com/2011/09/6-fps-games-that-helped-change-a-genre/#comment-4391</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sat, 24 Sep 2011 20:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamerfitnation.com/?p=16225#comment-4391</guid>
		<description><![CDATA[Doom - first fully 3D FPS
Goldeneye - first breakthrough console FPS
HALO - first online multiplayer console FPS
Call of Duty - first FPS that created a yearly franchise

Perfect Dark? Crysis? No. Add Half-Life(first story-driven cinematic FPS), Quake III(first multiplayer-only), Counter-Strike(first popular team/objective-based).]]></description>
		<content:encoded><![CDATA[<p>Doom &#8211; first fully 3D FPS<br />
Goldeneye &#8211; first breakthrough console FPS<br />
HALO &#8211; first online multiplayer console FPS<br />
Call of Duty &#8211; first FPS that created a yearly franchise</p>
<p>Perfect Dark? Crysis? No. Add Half-Life(first story-driven cinematic FPS), Quake III(first multiplayer-only), Counter-Strike(first popular team/objective-based).</p>
]]></content:encoded>
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	<item>
		<title>By: Gregory Laporte</title>
		<link>http://gamerfitnation.com/2011/09/6-fps-games-that-helped-change-a-genre/#comment-4236</link>
		<dc:creator>Gregory Laporte</dc:creator>
		<pubDate>Sun, 11 Sep 2011 00:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamerfitnation.com/?p=16225#comment-4236</guid>
		<description><![CDATA[you&#039;re right although i feel that perfect dark was great because of its split screen multiplayer but i can agree with you the titles you suggested. ]]></description>
		<content:encoded><![CDATA[<p>you&#8217;re right although i feel that perfect dark was great because of its split screen multiplayer but i can agree with you the titles you suggested. </p>
]]></content:encoded>
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		<title>By: guest</title>
		<link>http://gamerfitnation.com/2011/09/6-fps-games-that-helped-change-a-genre/#comment-4235</link>
		<dc:creator>guest</dc:creator>
		<pubDate>Sat, 10 Sep 2011 21:46:00 +0000</pubDate>
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		<description><![CDATA[Epic fail without Killzone 2. It properly introduced a cover system in FPS games.]]></description>
		<content:encoded><![CDATA[<p>Epic fail without Killzone 2. It properly introduced a cover system in FPS games.</p>
]]></content:encoded>
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	<item>
		<title>By: Sudz</title>
		<link>http://gamerfitnation.com/2011/09/6-fps-games-that-helped-change-a-genre/#comment-4234</link>
		<dc:creator>Sudz</dc:creator>
		<pubDate>Sat, 10 Sep 2011 21:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamerfitnation.com/?p=16225#comment-4234</guid>
		<description><![CDATA[I agree with Counter Strike, but how can anyone even try to debate that Halo didn&#039;t change things? Almost every console game (and Xbox Live for that matter) basically copied the Halo 2 matchmaking formula, control scheme, the regenerating health, 2 weapon limit, and instant melee/grenades that you can use with the touch of a button instead having to switch to them. I know it&#039;s a console game and people will shit on it for that, but it definitely helped popularize the genre on consoles and changed many things for the better. My list would be

Doom
Goldeneye 007
Half-life
Unreal Tournament
Counter-Strike
Halo 2
Call of Duty 4: Modern Warfare

Halo CE&#039;s biggest contribution was the control scheme, regenerating shields and LAN play, but it was Halo 2 that really blew up online. The quake games were important too (specially Quake 3 Arena) but I think Unreal Tournament was more important and a better game.]]></description>
		<content:encoded><![CDATA[<p>I agree with Counter Strike, but how can anyone even try to debate that Halo didn&#8217;t change things? Almost every console game (and Xbox Live for that matter) basically copied the Halo 2 matchmaking formula, control scheme, the regenerating health, 2 weapon limit, and instant melee/grenades that you can use with the touch of a button instead having to switch to them. I know it&#8217;s a console game and people will shit on it for that, but it definitely helped popularize the genre on consoles and changed many things for the better. My list would be</p>
<p>Doom<br />
Goldeneye 007<br />
Half-life<br />
Unreal Tournament<br />
Counter-Strike<br />
Halo 2<br />
Call of Duty 4: Modern Warfare</p>
<p>Halo CE&#8217;s biggest contribution was the control scheme, regenerating shields and LAN play, but it was Halo 2 that really blew up online. The quake games were important too (specially Quake 3 Arena) but I think Unreal Tournament was more important and a better game.</p>
]]></content:encoded>
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		<title>By: Jesse</title>
		<link>http://gamerfitnation.com/2011/09/6-fps-games-that-helped-change-a-genre/#comment-4233</link>
		<dc:creator>Jesse</dc:creator>
		<pubDate>Sat, 10 Sep 2011 21:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamerfitnation.com/?p=16225#comment-4233</guid>
		<description><![CDATA[ever notice how he lists call of duty but fails to name a reason why it is innovative... activision is getting desperate.]]></description>
		<content:encoded><![CDATA[<p>ever notice how he lists call of duty but fails to name a reason why it is innovative&#8230; activision is getting desperate.</p>
]]></content:encoded>
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		<title>By: Gregory Laporte</title>
		<link>http://gamerfitnation.com/2011/09/6-fps-games-that-helped-change-a-genre/#comment-4232</link>
		<dc:creator>Gregory Laporte</dc:creator>
		<pubDate>Sat, 10 Sep 2011 20:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamerfitnation.com/?p=16225#comment-4232</guid>
		<description><![CDATA[you&#039;re right about  the halo multiplayer thats why I added it to my list.]]></description>
		<content:encoded><![CDATA[<p>you&#8217;re right about  the halo multiplayer thats why I added it to my list.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gregory Laporte</title>
		<link>http://gamerfitnation.com/2011/09/6-fps-games-that-helped-change-a-genre/#comment-4231</link>
		<dc:creator>Gregory Laporte</dc:creator>
		<pubDate>Sat, 10 Sep 2011 20:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamerfitnation.com/?p=16225#comment-4231</guid>
		<description><![CDATA[crap, your right about those two]]></description>
		<content:encoded><![CDATA[<p>crap, your right about those two</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gregory Laporte</title>
		<link>http://gamerfitnation.com/2011/09/6-fps-games-that-helped-change-a-genre/#comment-4230</link>
		<dc:creator>Gregory Laporte</dc:creator>
		<pubDate>Sat, 10 Sep 2011 20:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamerfitnation.com/?p=16225#comment-4230</guid>
		<description><![CDATA[I think that in retrospect i should have probably done 20 games to change the FPS genre because there was a lot i left out.]]></description>
		<content:encoded><![CDATA[<p>I think that in retrospect i should have probably done 20 games to change the FPS genre because there was a lot i left out.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gregory Laporte</title>
		<link>http://gamerfitnation.com/2011/09/6-fps-games-that-helped-change-a-genre/#comment-4229</link>
		<dc:creator>Gregory Laporte</dc:creator>
		<pubDate>Sat, 10 Sep 2011 20:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamerfitnation.com/?p=16225#comment-4229</guid>
		<description><![CDATA[Thanks for reading glad you enjoyed it!]]></description>
		<content:encoded><![CDATA[<p>Thanks for reading glad you enjoyed it!</p>
]]></content:encoded>
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	<item>
		<title>By: Reubensala</title>
		<link>http://gamerfitnation.com/2011/09/6-fps-games-that-helped-change-a-genre/#comment-4227</link>
		<dc:creator>Reubensala</dc:creator>
		<pubDate>Sat, 10 Sep 2011 18:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamerfitnation.com/?p=16225#comment-4227</guid>
		<description><![CDATA[There is only ONE REASON why Halo could ever be considered for this list.

It popularized internet multiplayer. 

That is it! There is nothing in Halo that hasn&#039;t been done by another game prior to Halo release. If it was released on Macintosh as originally planned, nobody would have give a god damn. However, because it was released on XBox instead as a launch title, and might I add, the only decent game for the XBox at the time, that it received any attention at all! To not acknowledge this fact means you&#039;re either blind, or never played any other game. ]]></description>
		<content:encoded><![CDATA[<p>There is only ONE REASON why Halo could ever be considered for this list.</p>
<p>It popularized internet multiplayer. </p>
<p>That is it! There is nothing in Halo that hasn&#8217;t been done by another game prior to Halo release. If it was released on Macintosh as originally planned, nobody would have give a god damn. However, because it was released on XBox instead as a launch title, and might I add, the only decent game for the XBox at the time, that it received any attention at all! To not acknowledge this fact means you&#8217;re either blind, or never played any other game. </p>
]]></content:encoded>
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