Let me make this clear, I don’t feel that Starhawk and Warhawk should be exactly the same. At the same time I do feel that some aspects of Warhawk should be infused into Starhawk. As you may know two key aspects of Warhawk’s flight mechanic were taken away from StarHawk. One was “Hover mode”, though simple, it gave you the ability to dictate ground enemies movements making it difficult for them to do much. It was replaced with a really cool ability that turns your StarHawk into a mobile suit mech. Though this is a super cool option it also make’s you more vulnerable to ground forces.
Another issue is that fact that you can no longer start the round by running to the nearest StarHawk and taking off to the air, which was the case in Warhawk. Though these 2 issues may seem small, they drastically change the game. Still, I kind of understand why it was necessary since before in Warhawk, ground really had no chance against people that ruled the air. I feel that though it’s a bit of a learning curve this help increase the feel and gameplay value of the game. Even so as a pilot I have to admit it affect’s my style of play and I would like in some way for it to be adjusted. Why? Because what’s the point of having air combat if the focus is on the ground. If that’s the case instead of StarHawk let’s call it “Ground Hog” Still, you may not agree with me and I ask you to share your thoughts on this issue.