DMC Preview E3 2012: Its Good, Just Not Devil May Cry Good
by Gregory Laporte Editor Vice President on June 25, 2012 at 12:00 PM EDT
DMC (Devil May Cry) Preview E3 2012
Publisher: Capcom
Developer: Ninja Theory
Platforms: Xbox 360, PS3 (previewed)
Release Date: January 15th, 2013 
Genre: Third Person Action Adventure
 

Today we have a special preview for you all. Yes, many of you fans have been waiting for this preview. The latest iteration in the great Devil May Cry franchise will be upon us soon and while at E3, we got a chance to check out the title and see for ourselves whether all of the opposition from fans was well deserved.

When Devil May Cry was originally released back for the PS2. Fans loved it for its great combat system, badass main character, and over the top action sequences. You followed the adventure of a demon hunter named Dante. Dante is the son of the legendary demon hunter Sparta and the mother of human woman.  You followed his quests to rid the world of the evils that are trying to devour it. All of the four previous titles received high acclaim except the second, which is considered by most fans as being the redheaded stepchild in the franchise. This is mainly in part due to a drastic changes in the gameplay and lackluster story that it provided.

However, now we are treated to a new game being developed by a new developer in Ninja theory. Ninja Theory has been known for creating some really fun and unique action games such as Enslaved and the PS3 exclusive Heavenly Sword. Both are titles that were good and reminiscent in some regard to DMC.  One would think that putting this title in Ninja Theory’s capable hands would have been a no brainer, right? I am not so sure about that. What I saw and played at E3 2012 was not the DMC of the PS2 era. Heck it did not even feel like it was a successor to Devil May Cry 4. It felt and looked like something completely and exponentially different. Although the presentation we were shown of the game was enjoyable, there were a couple of things that left a sour taste in my mouth. First, let us start with the good in this title.

The presentation and overall appeal that Ninja Theory is setting out with is very well done. The initial scene we are shown has Dante entering into a club and being stopped at the door by a guard with a list and apparently our hero’s name is not on the list. Therefore, he punches out the guard and writes his name on the list appropriately titled with the words FU (spelled out of course) on the sheet. As you enter into the nightclub, you notice a lot of cool things and people all around you. You soon see the demon Lilith who knows that you have entered into the club and soon the environment shifts to show its true colors in an attempt to kill you.

The colors are very florescent to say the least. It is almost a bit fruity in the way they made the club have a real British punk rock theme. It doesn’t look bad when your following the set path, but its gets a little comical at times with disco balls flying around and bright neon colored lights in the rooms around you. This is probably the best my time with the game was ever going to be, because after that it gradually went downhill. The best way to describe the level that I witnessed is like this. It was the purest form of a psychedelic hipster level that I have ever seen in a game. If you think that’s a compliment, God save your soul.

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  • http://gamerfitnation.com BlackBible

    DMC is trash to me.

  • http://www.facebook.com/jason.k.seay Jason K Seay

    i agree with you but here’s the the defining factor if this game takes place over years of dante’s life and over time his appearance changes maybe this game will be great however its not a game or a reboot if there is no vergil. i dont want a set up for vergil being in a sequel of this game i would just like to see the evolution of both of these characters in they’re earlier lives and maybe some clarification as to how everything got so bad.

  • Whitt

    I can totally see what you’re saying here, but a lot of it seems like there are assumptions being made about the full game based on one section of a demo for the press to try (which is usually toned down in difficulty). Stuff like the story, difficulty, and evolution of the combat are a total mystery to us because we haven’t seen the game play out completely and they are almost definitely bound to evolve from now to January.

    I’m not saying this is bad or anything, I’m just saying keep an open mind. I mean, one of the mods here just said this game is trash, but it’s not even complete and we haven’t even gotten our hands on the full thing, so I don’t understand how someone would come to that conclusion. That’s the kind of thing that gets me.

    • http://twitter.com/theownerz Gregory Laporte

      Yea of course! I understand what you mean as this was just one part to what seems like a pretty big game. I mean the game wasn’t bad for what it was trying to do. It just didn’t feel, look, sound, or play like a DMC game. It felt as if it was another game being passed off as DMC (Devil May Cry) I haven’t passed judgement yet and i’m hoping it can and will improve by next Jan 13th.

      • Whitt

        I agree with you there. From what Ninja Theory have been saying, they’re working on improving things based on feedback and what they believe would make it an even better game. I always thought, since it’s a reboot, why not be as different as you can be while keeping the same basic spirit of what DMC is? That is the point of a reboot anyway. Wouldn’t make too much sense to do most everything the same way, and I think it gets some flak from that sort of like the Amazing Spider-Man situation. Always good to see people keeping an open mind.

  • Daniela Santana

    Um, why did he say that the enemies didn’t drop any orbs? I clearly saw orbs on the Capcom-Unity demo/interview.

    • http://twitter.com/theownerz Gregory Laporte

      What were shown behind closed doors didn’t have enemies dropping orbs. I know its been confirmed to be in the game, but what they show the media behind closed doors and what they show the public are two different things.

      • Daniela Santana

        I see. It was just a little confusing to add that to the preview when there is clearly going to be more weapons and upgrades in the final product.

        • http://twitter.com/theownerz Gregory Laporte

          Well actually now your making the assumption that there will be more weapons. Since the game has been shown they have shown any other additional weapons that Dante will acquire besides his primary. So my question to you is how sure are you about that. They can say that there are more weapons but if its your primary weapon in an updated version. That’s not really new. Now is it?

          • Daniela Santana

            I’m not making any assumptions. I’m just following what I have seen from the interviews and previews so far. It would be weird if they said there was going to be more weapons and upgrades if there wasn’t going to be. From what I’ve seen, they’ve been promising us that since the TGS trailer.

            Besides, that still doesn’t change the fact there there was orbs (even a green one) in the screenshots and the E3 demo. That’s why I thought it was odd thing to mention.

          • http://twitter.com/theownerz Gregory Laporte

            TBH a lot of the information regarding this game has been sketchy as of late. we should have something later this week or next on DMC so stay tuned.

          • Daniela Santana

            YEAH. Definitely sketchy all around. Next Friday at Comic-Con I believe? Hopefully they’ll show up with something new. My skepticism only grows with each article and the release date is just so far away.

  • GreekGod88

    finally a good article agree DmC is not DMC standard so im not buying it
    look for Eventstatus on youtube

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