Alien Spidy Review (XBLA)
by Alfredo López Editor GFN, LA West Coast on March 28, 2013 at 03:15 PM EDT


Developer: Enigma
Publisher: Kalypso Media
Platform: Xbox Live Arcade, Mac, Steam. PlayStation Network (TBA)
Release: March 20, 2013
Genre: Action-Platformer
Price: 800 MS Points/ $9.99 on other digital platforms

Alien Spidy is an action-platformer developed by Enigma Software, released on Xbox Live Arcade for 800 Microsoft Points, the Apple Mac and Windows PC via Steam and other digital platforms for $9.99. The PlayStation Network version will launch at a later date. The basic premise of this game features an advanced alien spider named Spidy, who searches for his lost friend Virgi after his spaceship crashes on Earth.

The objective in is to get as many orbs in a row as you terrain through different environmental obstacles, each getting progressively harder. Unfortunately there are no power-ups or even a slow motion feature – which I think would’ve been perfect for a game like this. There are approximately 69 levels and 3 stages. The final levels (or boss levels, which there’s no boss) are more fun because they’re not timed, and are a bit more challenging. Without feeling rush, it’s simply a battle of wits.

Aesthetically, the game is very visually appealing. The silhouette inspired artwork gives all the sloths, bees, Alien Spidy, etc. a really cool look; they did excellent on that part. The music suits the cartoon theme perfectly, almost sounding like Funky Town by Lipps Inc. Some choices are quite catchy and can be stuck in your head for a while. Unfortunately, it lacks variety and can become zoned out after some time.


  • Easy gameplay
  • Amazing artwork


  • Game is too short
  • Levels get very repetitive
  • Could use more game modes
  • Not much replay value

Final Thoughts: 

While the game is pretty fun at first, it quickly becomes repetitive. Whether it was the forest, pond, or caves, they all pretty much felt the same because even though the levels get slightly harder, they don’t change much. Even with the difficulty rises, it can generally be beaten over the weekend. This might not seem like a big deal, but for a ten dollar game, it certainly had more room for additions, like a versus mode (local or online). Overall, it was fun for the first thirty minutes but unfortunately that was it, which is why I only give this game a six out of ten.

Final Score: Alien Spidy gets a 6 out of 10.

sixA review copy was provided by the publisher.

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