The Last of Us is the newest game from one of the most well known developers of the current generation. Naughty Dog has a formula that other developers can only hope to recreate. In their newest title (The Last of Us) you play as Joel and Ellie as they go on an epic journey from east to west coast. In this post apocalyptic world you will have to find resources and conserve ammo to defeat the infected humans.
You will come across clickers which are enemies that will detect you by the sound you make. There are also other enemies that can detect you by sight. It will be up to you, on how you proceed which will provide for some very innovative gameplay.
In this interview GamerFitNation’s Antwand BlackBible Pearman interviews Eric Monacelli from Naughty Dog on The Last of Us. After some hands on with the game GamerFitNation got the chance to ask Eric what the deal was with the tension, horror, and tone of the game. This is a departure from what Naughty Dog is used to and makes for some pretty intuitive gameplay.
While the multiplayer wasn’t shown at Pax East, Eric talked a little bit about it and what fans can expect to see in the future. Development is coming along and they are looking to get the multiplayer in the hands of fans soon. Hopefully before the game releases. The Last of Us releases June 14th.
Enough talking, check out the interview posted after the break.
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