During PAX Prime 2013, I was able to play an early build of Chivalry: Deadliest Warrior. Deadliest Warrior is the expansion to Chivalry: Medieval Warfare, which came out in October 2012. Deadliest Warrior, like its base game, is a fast-paced, first-person slasher. The interesting thing about this new expansion is that the player is able to play as a number of difference classes, ranging from the samurai to Spartan warriors. The gameplay is very much the same as Medieval Warfare, but the difference is in the different weapons each class uses.
Deadliest Warrior is being developed by Torn Banner Studios in collaboration with Spike TV. The expansion features six different classes, each of which is going to have a number of different weapons that all allow for a different play style.
The demo at PAX featured only two of the characters, the samurai and the Spartan warrior. Both classes used weapons that are traditionally associated with the historical warrior on which the class is based. The samurai was able to pull from a wide range of weapons, such as the katana and a Japanese-style spear. The Spartan had a variety of spears to choose from, one of which the player could throw to cause a lot of damage. In addition to the spear, the Spartan had a short sword and a shield.
The only playable portion of the demo was a deathmatch game type. Since Medieval Warfare has objective-based game types, the expansion will likely also have them, but it seems unlikely that the expansion will feature a completely new game type.
Being able to play as a Spartan was fun, and fighting an enemy that my character would never have fought in real life was a real kick. More information about the characters is going to be coming soon, but it’s already clear that the expansion will add a fair bit of variety to a game that’s already very fun.
Edited by Zachary Bridge
Remember Don’t Just Be Fit, Be Gamer Fit