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NVIDIA: Innovating the World of eSports

by on December 13, 2013

What’s New from NVIDIA?

By: Gabriella Greco


Tamika Moultrie visited the Hammerstein Ballroom to talk with James Grunke, Director of Global Exports at NVIDIA, at the RedBull Battle Grounds eSports event. The two talk over the past, present, and future states of the e-sport phenomenon that is sweeping North America. Watch for more information about the 2014 innovations from NVIDIA, and how they have partnered with RedBull to take eSports to a new level.

Although the competitive world of eSports is fairly new in North America, it has strong roots in Asian culture. RedBull—who even features a whole subsection for eSports on their website—has set out to study the physiology of eSports competitions. With the natural pressure rising from the competition, as well as pressure from spectators, and a hoard of other factors, RedBull studies the science behind eSports.

Thanks to RedBull’s partnership with NVIDIA, leading the way in innovations including visual computing and computer graphics, the physiological data is now more impressive than ever. NVIDIA’s foundation lies with their invention of a complex processor—the GPU—in 1999. NVIDIA is constantly improving, with changes to GPU rates that allow for smoother gaming. Look for NVIDIA’s new G-Sync technology in 2014.

Tamika Moultrie then got to talking with  Andrew Coonrad, Technical Marketing Manager at NVIDIA about their new G-Sync technology. NVIDIA is in the works with four monitor production companies. This new monitor technology allows a variable refresh rate which prevents tearing, stutter, and lagging through GPU synchronization.

The new G-Sync technology replaces the current V-Sync technology which presents problems whether it is used or not. When on, there is input delay and stuttering, and when off there is tearing. Finally, NVIDIA offers G-Sync, utilizing a variable refresh rate rather than V-Sync’s previous fixed refresh rate technology.

Great, sounds good, so how does it work?

A neo chip in the monitor communicates with GPU and driver software to create complete synchronization with the monitor, boasting a smoother gaming experience—even at maxed out settings. This smoothness is an exciting innovation for the ever growing eSports world of professional and competitive gamers.

NVIDIA is currently working with ASUS, ViewSonic, BenQ, and Philips, to bring their G-Sync technology to PC monitors.

Although NVIDIA is focused on PC gamers, with the release of the next-gen consoles, could there be a possibility for a next-gen gaming monitor with G-Sync technology?

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