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The shooter genre is overpopulated… let’s be 100% honest. Every shooter out there is military based, and pretty linear. They all want to be the next Call of Duty. With three studios producing COD, sometimes it’s a little difficult to look past that and find a shooter that you may like. Enter Deep Silver and the newly formed Deep Silver Dambuster Studios. After acquiring Homefront from Crytek in 2014, DS went to work on a new studio, and the continued development of the follow up to the 2011 (now defunct) THQ title Homefront. In Homefront, you explore an alternate timeline which closely follows the events of Red Dawn. The only difference, North Korea is the main antagonist of the story. The story was received with mixed reviews, but was overall fun for a shooter with a short six hour campaign, and a simple multiplayer mode.
In Dambuster’s first offering to the series (Homefront The Revolution,) we are once again in an alternate timeline taking place four years after the occupation of the United States by the Korean People’s Army (KPA.) The story follows a timeline starting back in 1971. Korea’s Silicon River is coming to prominence, and putting out technology that was far beyond anything the US was producing. The US foolishly purchased products from the Korean’s and a company called APEX, and when the time was right…. the Korean’s made their move via a backdoor in all of their technology.
Homefront The Revolution does an excellent job telling the story of the rising of an oppressed United States of America with a spirit of patriotism, and a flare of violence. Unfortunately, the title suffers from a massive frame rate issue, repetitive objectives and a bunch of terrible one-liners that seem forced and excessive. but as dark as the night may seem in an occupied Philadelphia, there are some bright spots.
Most shooters give you the ability to change your scope and add that “noob” M203 under barrel grenade launcher, because you know… what better way to deliver the news that you’re going to fornicate your opponents mom than to shoot him with a long distance grenade. It just screams arguments will ensue! But unlike those “typical shooters,” Homefront: The Revolution takes it a step further with a super sweet repurposing mode of all guns in your inventory. You start out with a simple pistol. After a quick visit to the armory and a conversation with a man named Cookie, you’re giving a modification kit which quickly turns that single shot pistol, into a semi-automatic small machine gun. I found this to be refreshing, and really cool all in one. I turned an assault rifle inside out, with multiple attachments and conversions, but I also had the ability to upgrade this gun into a light machine gun. It reminds me very much of the gun play in the last Ghost Recon title. More games need to do things like this.
But when it rains, it pours….
As good as the gun play in this game is, the combat mechanic suffers. I reviewed this game for Xbox One, and I found multiple times that I was unable to aim down the scope, shoot accurately, or even complete an attack in a fashion that allowed me to get the drop on the KPA. It’s almost as if APEX hacked into the back end of my game, and shut my guns down… bastards….
Homefront: The Revolution also brings Philly to life. Level design is a premium in this game, but a premium that brings beautiful textures to life, walking down the street, you will see bright lights and advertisements from the KPA on televisions and LED boards. They’re bright and lively. puddles in the streets reflect this light adding to overall environmental experience Refugees line the street, forced into tents, and fires burn around the city as used for warmth. The environment of Homefront truly shines as you’re expected to climb through windows and into abandoned buildings taking cover from the KPA, and completing objectives. You will find supply drops and hidden journals scattered around these areas.
Objectives are available in every area/territory of the city of brotherly love. You are tasked with the repetitive mission of gaining support for the resistance as well as overtaking communication points.
As great as the environment is, Homefront: The Revolution suffers from a lack of intelligent AI, which can make the game frustrating at times, and at others downright unplayable. You may find yourself stuck in a wall, or the KPA not going down, and also getting stuck in walls.
In the end, Homefront: The Revolution isn’t an experience I would call completely memorable. But, the guys from Dambuster are a brand new studio. They have openly taken accountability for the frame-rate issue, and have promised a fix for these issues. That is all well and good, but you can’t make a story that is repetitive and oversold interesting.
If you like this Homefront The revolution review you might like our interviews check them out here.
+ Beautiful Open World
+ Customization Options
+ Level Design
-Story Fizzles Out